Wrestling With a Blur Effect in Toon Boom摔跤與模糊效應的香椿熱潮

For some time now Toon Boom animators have been crying out for a proper blur effect to add to their arsenal.一段時間,現在香椿繁榮漫畫家已經哭了一個適當的模糊效果添加到各自的核武庫。 If similar vector-based applications like Flash can manage to create bitmapped blur effects certainly Toon Boom can emulate that success?如果類似的矢量為基礎的應用程式一樣閃光,可管理,以創建位圖模糊的影響,當然香椿繁榮可以學習的成功呢?

Toon Boom Studio 4 sought to bridge this missing feature with a feathering tool.香椿景氣4演播室尋求彌合這種失踪的功能與羽工具。 Unfortunately, the limitations of this new tool were quickly uncovered.不幸的是,限制這一新的工具,很快就破獲。

  • Cannot be applied to pegs or multiple elements不能適用於釘住或多個元素

  • Cannot be modified over time無法修改隨著時間的推移
  • Cannot be applied to more than one cell不能適用於一個以上的細胞
  • Even at the highest settings the clarity of the feathering is not especially attractive甚至在最高設置的清晰程度羽是不是特別有吸引力

While working on a而工作的一 new cartoon新漫畫 last week I thought I had found a temporary workaround.上週我想我已找到了臨時的替代方法。 The goal was a basic depth-of-field effect, where the camera changes focus based on the distance the subject is from the camera.目標是一個基本的景深效果,如照相機的變化,重點的基礎上,距離的主題是從相機。 After exporting a screenshot into Photoshop I applied a basic Gaussian blur to the image, then imported that back into Toon Boom.之後,出口截圖到的Photoshop我套用一個基本的高斯模糊到圖像,然後進口回到香椿繁榮。

Everything was going fine until I reached what I expect the Toon Boom engineers are going through.一切準備的罰款,直到我達到什麼我期望香椿繁榮工程師正經歷。 Toon Boom properly exported the animation to .mov format.香椿繁榮妥善出口的動畫。 mov格式。 From there, however no program could properly change the dimensions, something that should have been quite simple.從那裡,但沒有計劃可適當改變尺寸,這應已相當簡單。 The problem is that the transformed file would play just fine until it reached the first frame that had the bitmapped blur image imported.問題是轉化的文件將發揮剛才的罰款,直至達成的第一幀曾位圖模糊圖像輸入。 The video playback would freeze while the audio playback continued.視頻播放會凍結,而音頻播放繼續。

The solution was convoluted, and involved exporting the movie from Quicktime as individual images, importing those images back into a new movie in Quicktime, then reimporting that movie into GarageBand to reapply the sound and music.解決的辦法是錯綜複雜,涉及出口的QuickTime電影從作為單獨的圖片,這些圖片的進口回進入了一個新的電影在QuickTime ,然後reimporting認為,電影和GarageBand重新聲音和音樂。

The point being that there are a lot of behind-the-scenes technical limitations to applying a bitmap blur effect to a vector images.這點被認為是有很多幕後技術上的限制,申請點陣圖模糊效應,以一種矢量圖像。 As an animator there’s nothing I want to see more than a blur effect in Toon Boom (and Wall-E).作為一個漫畫家有沒有我希望看到一個多模糊效應的香椿繁榮(和牆e )段。 As a programmer, I realize that there are many hurdles for the engineers to overcome as they strive to create this utility.作為一個程序員,我知道有很多的障礙,為工程師,以克服,因為他們努力創造此實用工具。

The final product will no doubt be worth the wait, and I’ll be first in line to purchase it.最終產品將毫無疑問,等待是值得的,我將第一次在網上購買。

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3 Responses to “Wrestling With a Blur Effect in Toon Boom” 3回應“摔跤與模糊效應的香椿潮”

  1. Renato Says: 雷納托說:

    I haven’t tried any blurring in Toon Boom.我沒有嘗試任何模糊,在香椿繁榮。 I’m quite used to them in Flash, so I was pretty disapointed when I found out Toon Boom didn’t have it.我很用於他們在閃光,所以我很disapointed時,我發現香椿景氣沒有它。 Considering, relatively cheaper and less advertised products (like AnimeStudioPro) do have it.考慮,相對便宜,少宣傳的產品(如animestudiopro )確有它。 I was wondering, but I don’t know if this would be a RAM eater, what if you exported the character sequence into photoshop, then applied the gaussian blur there, reimport into TBS but instead of leaving them as bitmaps, vectorize them, and see what comes out?我想知道,但我不知道如果這將是一個RAM的吃,如果你輸出字符序列到的Photoshop ,然後應用高斯模糊,匯入到東京廣播公司,而是要離開他們為點陣圖, vectorize他們,和看看有什麼出來呢? I don’t know, just a thought.我不知道,只是一個思想。

  2. Renato 雷納托 Says:說:

    Hey, what do you know?嘿,你怎麼知道的? It does work.它的工作。 I reimported the blurred png, resized to save up on resources, and vectorized it as texture (not black and white) upon import. i reimported模糊巴紐,大小,以節省資源,和矢量它作為紋理(不黑與白)後,進口。 Works like a charm.工程就像一個魅力。 Size does go up a bit, so you must tweak the compression and export settings afterwards with the “.mov” file.大小是否到了位,所以您必須調整壓縮和導出設置後,與“ 。 mov ”文件。 Added a sound file to see if it got screwed up.增加了聲音文件,看看是否能得到螺紋。 I think it works.我認為工程。 I’d be careful with it though.我要小心,雖然它。 It can melt your computer.它可以熔融您的計算機上。 :-P : -

    CHECK OUT THE SWF.簽出的SWF 。
    http://www.freewebs.com/rindolphus/Animations/blurswf.html http://www.freewebs.com/rindolphus/animations/blurswf.html

    RIGHT CLICK AND SAVE TARGET FILE (.MOV and close to 4M)點擊右鍵並另存目標文件( 。 mov和接近四米)
    http://www.freewebs.com/rindolphus/Animations/blur6.mov http://www.freewebs.com/rindolphus/animations/blur6.mov

  3. Will 意志 Says:說:

    @Renato, very cool man. @雷納托,非常冷靜的人。 I think you’re right about not overdoing it, the file size could really get out of control and there has to be a threshold where Toon Boom will just yark all over itself.我認為您的權利,不過分,檔案大小真的可以擺脫控制,並有一個門檻,如香椿繁榮將只是yark所有超過本身。

    Blurring itself is useful, but an important skill for me is the ability to fade in/out of a blur, thus creating the depth of field effect.模糊本身是有益的,但一個重要的技巧,對我來說是有能力淡出輸入/輸出的模糊,從而創造景深的效果。 To do that I added the blur to a color transform layer and adjusted its alpha over time.這樣做,我加入了一個模糊的顏色變換層和調整它的阿爾法隨著時間的推移。 The那個 sample you posted on the Toon Boom forum樣本您張貼於香椿繁榮論壇 might benefit from such a treatment (it looks awesome already, but if you want to play around with it): at the beginning of the shot the front-most row of houses would be crisp while the middle houses are blurred, with the third row very blurry.可能受益於這種治療(看來已經可怕,但如果你想要發揮靠近它) :在年初鉛球前線最排房子會脆,而中東的房子模糊,與第三排非常模糊。 As the camera pulls in closer the middle would become crisp, while the first row become blurry and the third row becomes less blurry.作為拉動相機在更緊密的中東將成為脆,而第一行成為模糊和第三排成為少模糊。

    Of course, all of this would be a ton easier if it was a simple slider in a transform effect directly in Toon Boom.當然,所有這一切都將是一個更容易噸,如果這是一個簡單的滑塊在一個變換的影響,直接在香椿繁榮。 I suppose that was the point of this article though.我想這是一點,這篇文章雖然。

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