Wrestling With a Blur Effect in Toon Boom摔跤与模糊效应的香椿热潮
For some time now Toon Boom animators have been crying out for a proper blur effect to add to their arsenal.一段时间,现在香椿繁荣漫画家已经哭了一个适当的模糊效果添加到各自的核武库。 If similar vector-based applications like Flash can manage to create bitmapped blur effects certainly Toon Boom can emulate that success?如果类似的矢量为基础的应用程式一样闪光,可管理,以创建位图模糊的影响,当然香椿繁荣可以学习的成功呢?
Toon Boom Studio 4 sought to bridge this missing feature with a feathering tool.香椿景气4演播室寻求弥合这种失踪的功能与羽工具。 Unfortunately, the limitations of this new tool were quickly uncovered.不幸的是,限制这一新的工具,很快就破获。
- Cannot be applied to pegs or multiple elements不能适用于钉住或多个元素
- Cannot be modified over time无法修改随着时间的推移
- Cannot be applied to more than one cell不能适用于一个以上的细胞
- Even at the highest settings the clarity of the feathering is not especially attractive甚至在最高设置的清晰程度羽是不是特别有吸引力
While working on a而工作的一 new cartoon新漫画 last week I thought I had found a temporary workaround.上周我想我已找到了临时的替代方法。 The goal was a basic depth-of-field effect, where the camera changes focus based on the distance the subject is from the camera.目标是一个基本的景深效果,如照相机的变化,重点的基础上,距离的主题是从相机。 After exporting a screenshot into Photoshop I applied a basic Gaussian blur to the image, then imported that back into Toon Boom.之后,出口截图到的Photoshop我套用一个基本的高斯模糊到图象,然后进口回到香椿繁荣。
Everything was going fine until I reached what I expect the Toon Boom engineers are going through.一切准备的罚款,直到我达到什么我期望香椿繁荣工程师正经历。 Toon Boom properly exported the animation to .mov format.香椿繁荣妥善出口的动画。 mov格式。 From there, however no program could properly change the dimensions, something that should have been quite simple.从那里,但没有计划可适当改变尺寸,这应已相当简单。 The problem is that the transformed file would play just fine until it reached the first frame that had the bitmapped blur image imported.问题是转化的文件将发挥刚才的罚款,直至达成的第一帧曾位图模糊图像输入。 The video playback would freeze while the audio playback continued.视频播放会冻结,而音频播放继续。
The solution was convoluted, and involved exporting the movie from Quicktime as individual images, importing those images back into a new movie in Quicktime, then reimporting that movie into GarageBand to reapply the sound and music.解决的办法是错综复杂,涉及出口的QuickTime电影从作为单独的图片,这些图片的进口回进入了一个新的电影在QuickTime ,然后reimporting认为,电影和GarageBand重新声音和音乐。
The point being that there are a lot of behind-the-scenes technical limitations to applying a bitmap blur effect to a vector images.这点被认为是有很多幕后技术上的限制,申请点阵图模糊效应,以一种矢量图像。 As an animator there’s nothing I want to see more than a blur effect in Toon Boom (and Wall-E).作为一个漫画家有没有我希望看到一个多模糊效应的香椿繁荣(和墙e )段。 As a programmer, I realize that there are many hurdles for the engineers to overcome as they strive to create this utility.作为一个程序员,我知道有很多的障碍,为工程师,以克服,因为他们努力创造此实用工具。
The final product will no doubt be worth the wait, and I’ll be first in line to purchase it.最终产品将毫无疑问,等待是值得的,我将第一次在网上购买。
Tags:标签: effects影响
















June 16th, 2008 at 1:55 pm 2008年6月16日在下午1时55分
I haven’t tried any blurring in Toon Boom.我没有尝试任何模糊,在香椿繁荣。 I’m quite used to them in Flash, so I was pretty disapointed when I found out Toon Boom didn’t have it.我很用于他们在闪光,所以我很disapointed时,我发现香椿景气没有它。 Considering, relatively cheaper and less advertised products (like AnimeStudioPro) do have it.考虑,相对便宜,少宣传的产品(如animestudiopro )确有它。 I was wondering, but I don’t know if this would be a RAM eater, what if you exported the character sequence into photoshop, then applied the gaussian blur there, reimport into TBS but instead of leaving them as bitmaps, vectorize them, and see what comes out?我想知道,但我不知道如果这将是一个RAM的吃,如果你输出字符序列到的Photoshop ,然后应用高斯模糊,汇入到东京广播公司,而是要离开他们为点阵图, vectorize他们,和看看有什么出来呢? I don’t know, just a thought.我不知道,只是一个思想。
June 16th, 2008 at 9:01 pm 2008年6月16日在下午9点01分
Hey, what do you know?嘿,你怎么知道的? It does work.它的工作。 I reimported the blurred png, resized to save up on resources, and vectorized it as texture (not black and white) upon import. i reimported模糊巴纽,大小,以节省资源,和矢量它作为纹理(不黑与白)后,进口。 Works like a charm.工程就像一个魅力。 Size does go up a bit, so you must tweak the compression and export settings afterwards with the “.mov” file.大小是否到了位,所以您必须调整压缩和导出设置后,与“ 。 mov ”文件。 Added a sound file to see if it got screwed up.增加了声音文件,看看是否能得到螺纹。 I think it works.我认为工程。 I’d be careful with it though.我要小心,虽然它。 It can melt your computer.它可以熔融您的计算机上。 :-P : -
CHECK OUT THE SWF.签出的SWF 。
http://www.freewebs.com/rindolphus/Animations/blurswf.html http://www.freewebs.com/rindolphus/animations/blurswf.html
RIGHT CLICK AND SAVE TARGET FILE (.MOV and close to 4M)点击右键并另存目标文件( 。 mov和接近四米)
http://www.freewebs.com/rindolphus/Animations/blur6.mov http://www.freewebs.com/rindolphus/animations/blur6.mov
June 16th, 2008 at 9:45 pm 2008年6月16日在下午9点45分
@Renato, very cool man. @雷纳托,非常冷静的人。 I think you’re right about not overdoing it, the file size could really get out of control and there has to be a threshold where Toon Boom will just yark all over itself.我认为您的权利,不过分,档案大小真的可以摆脱控制,并有一个门槛,如香椿繁荣将只是yark所有超过本身。
Blurring itself is useful, but an important skill for me is the ability to fade in/out of a blur, thus creating the depth of field effect.模糊本身是有益的,但一个重要的技巧,对我来说是有能力淡出输入/输出的模糊,从而创造景深的效果。 To do that I added the blur to a color transform layer and adjusted its alpha over time.这样做,我加入了一个模糊的颜色变换层和调整它的阿尔法随着时间的推移。 The那个 sample you posted on the Toon Boom forum样本您张贴于香椿繁荣论坛 might benefit from such a treatment (it looks awesome already, but if you want to play around with it): at the beginning of the shot the front-most row of houses would be crisp while the middle houses are blurred, with the third row very blurry.可能受益于这种治疗(看来已经可怕,但如果你想要发挥靠近它) :在年初铅球前线最排房子会脆,而中东的房子模糊,与第三排非常模糊。 As the camera pulls in closer the middle would become crisp, while the first row become blurry and the third row becomes less blurry.作为拉动相机在更紧密的中东将成为脆,而第一行成为模糊和第三排成为少模糊。
Of course, all of this would be a ton easier if it was a simple slider in a transform effect directly in Toon Boom.当然,所有这一切都将是一个更容易吨,如果这是一个简单的滑块在一个变换的影响,直接在香椿繁荣。 I suppose that was the point of this article though.我想这是一点,这篇文章虽然。