Introduction to Pegs Toon Boom Tutorial介紹釘住香椿繁榮補習

Toon Boom’s peg system is a vital part of the animation process, and is one of the main reasons animating with Toon Boom is easier than animating in Flash.香椿蓬勃的聯繫匯率制度是一個重要組成部分,動畫的過程,是其中一個主要的原因動畫與香椿景氣比以前更方便的動畫在Flash 。

The concept of pegs is not new.的概念,釘住並不是新的。 Traditional animation studios have always used pegs as a registration system to properly line up the many drawings that must be created.傳統動畫製片廠一直使用的釘住作為一個註冊制度,妥善線了許多圖紙,必須創造。 This is especially useful when a series of drawings such as a walk cycle must be moved across the screen.這是特別有用的時候了一系列的圖紙,如散步,週期必須提出穿過屏幕。 Toon Boom builds on the peg system in a digital fashion, offering the animator helpful tools to move characters.香椿繁榮是建立在聯繫匯率制度在數字化的方式,提供漫畫家有用的工具動議字符。

There are two kinds of pegs in Toon Boom (as of version 3.5): standard pegs and internal pegs.有兩種釘住在香椿繁榮(版本3.5 ) :標準掛鉤和內部掛鉤。 Standard pegs allow you to group drawings together as if in a folder, and then move the entire group around the screen as a single unit.標準掛鉤,讓您組畫在一起,如果在一個文件夾,然後移動整個集團的左右,屏幕上作為一個單一的單位。 To use the walk cycle example once again, a character’s legs can be doing one thing, his arms are swinging along in rhythm with his bouncing torso, all of it attached to a single peg that can be moved.使用步行週期的例子再次,一個字符的雙腿能夠做的事情是一件事,就是他的武器是擺動的節奏,一直在與他的彈跳軀幹,所有它連接到一個單一的聯繫匯率可移動。 The standard peg is also the type of peg to use if the movement being animated needs to be eased in or out, a common occurrence.標準掛,也是類型的掛使用,如果運動正在動畫需要得到緩解或調出,一個共同的發生。

Internal pegs are a relatively new addition to Toon Boom, and basically assigns a pivot point to each drawing, which may then be positioned as you see fit.內部釘住是一個相對較新,除了香椿繁榮,基本上指定一個支點,以每個繪圖,然後可以定位為您認為合適的。 All drawings naturally have this internal peg.所有圖紙自然有這個內部聯繫匯率。 They are not as robust as standard pegs but what they lack in depth they make up for in ease of use and setup time.他們不是作為穩健的作為標準掛鉤,但他們缺乏深入研究,他們彌補在易於使用和安裝時間。

A common character setup would look like this (each line is a new layer):一個共同的特點設置看起來就像這樣(每行是一個新的層) :
sparky_peg (peg) sparky_peg (掛)
–torso (drawing) -軀幹(繪圖)
—-left leg (drawing) -左腿(繪圖)
—-right leg (drawing) -右腿(繪圖)
—-left arm (drawing) -左手臂(繪圖)
—-right arm (drawing) -右臂(繪圖)

Each drawing has it’s own internal peg, but the animator has access to the standard peg to move the entire character, which is the parent over all the drawings.每個繪圖它自己的內部聯繫匯率,但漫畫家已進入標準掛鉤的動議整個的性格,這是父母的所有圖紙。

We will be implementing these concepts in future tutorials, so I wanted to make sure the introductory ideas had be laid out.我們將貫徹這些觀念在未來的教程,所以我想,以確保介紹的想法已訂定出來。

JK has written a more comprehensive jk寫了一個更全面的 article on pegs文章對釘住 that I highly recommend, if you’re interested in diving deeper into the rabbit hole.我強烈建議,如果您有興趣在潛水更深兔洞。

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