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Áö±Ý ³ª´Â ¾ó±¼À» Ãß°¡ÇÑ´Ù. Grr!
»ö±òÀº Ç×»ó Áß¿äÇÏ´Ù. ³ª´Â Ư¼º¿¡°Ô ÈǸ¢ÇÑ ±íÀ̸¦ ÁÖ±â À§ÇÏ¿© ±×¸²ÀÚ¸¦ ÀÌ¿ëÇÏ´Â ½ÃÀÛÇß´Ù. Toon ºÕ »ç¿ë¿¡¼ "Ä¡±â"´Â "Àü¸Á µµ±¸·Î ¸¸µé°Å³ª ±×¸²ÀÚ¸¦ âÁ¶Çϱâ À§ÇÏ¿© Ä¡±â" ¼±Åðú ÇÔ²² º¸¿©ÁØ´Ù. Ä¡±â °ø±¸´Â ±âº»ÀûÀ¸·Î ´ç½ÅÀÌ º¸ÀÌÁö ¾Ê´Â ¼±À» ÀÎÃâÇÏ´Â °ÍÀ» Çã¿ëÇÑ´Ù.
¸¶Áö¸· ´Ü°è´Â ¹è°æ »ö±ò°ú ¼Óµµ ¼±À» Ãß°¡Çϱâ À§ÇÑ °ÍÀÌ´Ù. Speed lines are a useful tool to impart a sense of action and extreme movement. They¡¯re relatively easy to do since abstraction is the goal. I¡¯m interested in building a library of speed lines and effects for Toon Boom and Flash animators to use. While I ponder that, here¡¯s the final version (23 frames, 44k):
Tags: animatic, toon boom tutorials















March 17th, 2008 at 9:39 pm
Wow I found this tutorial to be very helpful.
However I¡¯m trying to create speed-lines in Painter IX it¡¯s more difficult to achieve speed-lines in a bitmap program than a vector program but I love your speed-lines they look cool too!
March 18th, 2008 at 9:03 am
Thank you, I¡¯m glad it was helpful! For useful speed lines I recommend being very loose with your tools. Long brush strokes moving fast will be the most convincing.
April 4th, 2008 at 12:03 pm
the tail is not good :d